[DECK CHECK] COMPETITIVE BLAUKLUGER STRIDE DECK!



Hi guys, Ookami here with a deck check for a competitive "Blaukluger" deck. This time, I will explain on how this could be really fun to play and consistent.

G0:
1x Morgenrot (SVG)
4x Red Lightning
4x Schones Wetter
4x Schnee Regen
4x Regenbogen

G1:
4x Blau Dunkelheit
4x Extreme Battler, Arasheed
3x Clay-doll Mechanic
3x Polar Stern

G2:
4x Mars Blaukluger
4x Blaukluger
3x Jupiter Blaukluger

G3:
4x Mond Blaukluger
4x Galaxy Blaukluger
G4:
4x Meteorkaiser, Vict Ten
4x Meteorkaiser, Vict Plasma
Explanation:

 G0s:
(SVG)Morgenrot: This is the best starter that Nova Grappler has. His skill activates when a Blau Vanguard's attack hits. By Counterblasting a card, you can check top 3 to take 1 Blau unit. Very cheap for a + 1. *Note: It doesn't have to boost a Vanguard.

Red Lightning: The only critical trigger in Nova Grappler that has an effect. His skill is put him into your soul when it's on a rear guard circle to unflip a damage. This skill will be needed further in this deck.

Schones Wetter, Schnee Regen and Regenbogen: Basically 4 critical triggers, 4 draw triggers and 4 heal triggers.

G1s:
Blau Dunkelheit: Perfect Guard. This is the most important part of this deck. By using Morgenrot's skill, you can take this card out of it.

Extreme Battler, Arasheed: Other than using it as a Stride Fodder and booster, you can also use it as a 5k guard. You will not need the Viktor search skill.

Clay-doll Mechanic: On call unflipper. Very needed in this deck, and a 7k booster too.

Polar Stern: 10k attacker. Too good to not be used as an early rush.

G2s:
Blaukluger: Main card, your avatar. Unflip hitter when this unit is in Vanguard. This unit is only used for Ride purpose and other than that, it's a 9k vanilla. It's skill works well with Morgenrot or Mars Blaukluger. Be sure to have this unit ride on your g2 turn to get a big advantage.

Mars Blaukluger: Your rush card in this deck. Gives the most pressure later in the game. It's skill is Counterblast 1 when your Blau Vanguard's attack hits. Stand this unit and it gets + 5k.

Jupiter Blaukluger: A 10k vanilla. Secondary option to ride in your g2 turn when you don't have Blaukluger in your hand. Needed it because of Blau in its name. You can take this with Morgenrot's skill to call or to guard.

 G3s:
Mond Blaukluger: This is your main ride g3. Ride this in your g3 turn and you have 2 choices to choose: Stride on it or Break Ride it using Galaxy Blaukluger. Stride when you have less than 4 damage and Break Ride when you have 4 damage. Both choice are explosive and gives high pressure to your opponent.

Galaxy Blaukluger: The break riding Vanguard. Ride this on top Mond Blaukluger, or use it as a Stride fodder. You will need at least 1 copy of this card in your hand so be sure to take a good card when you're using morgenrot's skill.

G4s:
Meteorkaiser , Vict Ten: Your main Stride unit. Stride it on top of Mond to have Mond Blaukluger's name and power. This works well with Mars Blaukluger and Morgenrot because of it's high power.

Meteorkaiser, Vict Plasma: Least used Stride unit. Stride this unit when you have no choice but to ride Galaxy Blaukluger rather than Mond. Because when Galaxy doesn't Break Rides, It's hard to make his skill happen. Stride this unit and you can have a free Galaxy's skill. This works well with Mars and Morgenrot because of a twice attack it gives. 

Pros:
- High power pressure.
- Uses critical trigger rather than stand trigger, but still manages to give barrage of attacks.
- Easy +1 with the starter.
- Stride units
- Break riding

Cons:
- If your opponent guard your Vanguard most of the time, you can't activate any skill.
- Hard to comeback when fights clans like Link Joker or Narukami / Kagero.
- Screwed when Morgenrot is retired on early game.
- Jupiter Blaukluger rather than Grosse Baer( 12k attacker)
- Break riding turn doesn't have 4 unflipped damage.
- When you can't Stride and can't Break Ride situation.

Tips:
+ Put Morgenrot on the back of the Vanguard after you ride g1. You only need 5k booster in all of your fight till the end.
+ Break Riding turn, have 4 damage but only 2 unflipped damage? Use Clay-doll and Red Lightning to help you make final turn.
+ Uses Morgenrot skill needs your vision to the future. Don't take a unit that's in your hand, except it's the only unit available , or a PG.
+ It's unnecessary to use Toolkit boy as a booster because it's hard to hit, 5k booster and only works when boosting Vanguard.

Cards in my opinion have a place in this deck:
Jupiter Blaukluger -> Hungry Dumpty.

Well, That's all about the deck. This deck is really powerful, but it lacks a 12k attacker that is critical in this deck. I hope you can imagine your victory with this deck. Happy Fighting!

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